Initialize engine version: 5.6.0f3 (497a0f351392)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 10.1]
    Renderer: NVIDIA GeForce GT 220  (ID=0xa20)
    Vendor:   NVIDIA
    VRAM:     978 MB
    Driver:   21.21.13.4201
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Kamil\Desktop\WindowsBuild\ElectroRace_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Kamil\Desktop\WindowsBuild\ElectroRace_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Kamil\Desktop\WindowsBuild\ElectroRace_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Kamil\Desktop\WindowsBuild\ElectroRace_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Kamil\Desktop\WindowsBuild\ElectroRace_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Kamil\Desktop\WindowsBuild\ElectroRace_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Kamil\Desktop\WindowsBuild\ElectroRace_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\Kamil\Desktop\WindowsBuild\ElectroRace_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\Kamil\Desktop\WindowsBuild\ElectroRace_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
Loading C:\Users\Kamil\Desktop\WindowsBuild\ElectroRace_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
- Completed reload, in  0.104 seconds
Platform assembly: C:\Users\Kamil\Desktop\WindowsBuild\ElectroRace_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Kamil\Desktop\WindowsBuild\ElectroRace_Data\Managed\System.dll (this message is harmless)
desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 1.929795 ms
Setting up 2 worker threads for Enlighten.
  Thread -> id: 1d48 -> priority: 1 
  Thread -> id: 2648 -> priority: 1 
